Polymorph – a spell to go ape over?

A single casting of true polymorph is probably worth half a kingdom, if not more. With the addition of the mighty Zodar to 5e, it is the strongest spell in the entire game. This article is dedicated to its solid but overrated younger brother, polymorph. It’s called the best healing spell in the game andContinue reading “Polymorph – a spell to go ape over?”

A Cut Above Extraordinary – Backgrounds for the Exceptional

When creating a D&D character, your background is one of the selections you make. It defines who you are apart from being an adventurer and provides you with tool/language proficiencies, skill proficiencies and some gear, as well as a feature that only does stuff out of combat(mostly). In this game, some backgrounds stand out asContinue reading “A Cut Above Extraordinary – Backgrounds for the Exceptional”

How Good is D&D 5e’s New Demon Summon?

The new D&D 5e book, Bigby Presents: Glory of the Giants, adds quite a few new monsters to the game. In addition to diversifying the pool of enemies you can face in the game, this also means you have more things to summon. Today’s article is dedicated to one specific monster – the Echo ofContinue reading “How Good is D&D 5e’s New Demon Summon?”

So I Played Baldur’s Gate 3…

WARNING: SPOILERS I purchased Baldur’s Gate 3 just one day after the release and finished it yesterday. The game is really good and surprisingly cool for something built on 5th Edition rules. The run took me a total of 52 hours 5 minutes(based on the time of my last save, which I made during theContinue reading “So I Played Baldur’s Gate 3…”

Disappointed Wizard Reviews Playtest Spells

The sixth UA in the OneD&D playtest series is out, and it looks like they’ve finally done something significant. In this article, I’ll go over the spells in the document. In addition to trashing on them, I shall attempt to provide fixes to the spells they failed to fix. Hopefully this rant will be aContinue reading “Disappointed Wizard Reviews Playtest Spells”

Voldemort was an Optimizer – Here’s Why

Yesterday was a funny day called New Year’s Eve, which just so happens to be the birthday of an even funnier fictional character. So I figured I might as well write an article about what an absolute chad he was in the context of 5e optimization strategies. I am, of course, talking about Tom MarvoloContinue reading “Voldemort was an Optimizer – Here’s Why”

Fey Contracts – How To Beat the Fairies

Thanks to Domains of Delight, we have rules for contracts with the Fey too. This means we can dig for even more tech! The rules here are not as comprehensive as the ones for devils, but there’s enough wording to analyze. How do we enter a contract? Several ways exist to accidentally enter a contractContinue reading Fey Contracts – How To Beat the Fairies

Devil Pacts – How To Dip Warlock on a Warlock

There’s a rather interesting set of rules provided in the module Baldur’s Gate: Descent into Avernus. The book provides mechanics for making deals with devils. In this article, I will discuss tech pertaining to this ruleset. This article is a collaboration with Sil, whom you may know from Boot Brew Blogs. Checks Devils want toContinue reading Devil Pacts – How To Dip Warlock on a Warlock

Barbarian Class Rework

Barbarians have always been a pretty lame class in 5e. They’re the only class restricted to melee to such an extent – casters are casters, paladins have Warlock dips, Fighters use crossbows, Rangers use crossbows, Monks use crossbows or guns, Rogues use crossbows. Barbarians’ features(with the exception of Extra Attack) require melee or Strength, andContinue reading Barbarian Class Rework

Form of Dread – First Anniversary!

As of today, Form of Dread has been active for one year. I still remember when I decided to make this website – it was something of a spontaneous decision really, I just randomly decided that I wanted to expand the sphere of 5e optimization and talk about Warlocks more than necessary. Mere hours later,Continue reading Form of Dread – First Anniversary!

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